Work in Progress Abyss Chains Skill
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- {GFX}Critical{WZ}
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Work in Progress Abyss Chains Skill
W.I.P Abyss Chains
Ok Portal image is done but for some reason some of the images photoshop wouldn't let me put in the exact same place as the other so it may look a bit odd
CURRENTLY WORKING ON: Ending Images
I have a lot of things to do to make this look like a decent skill but heres where im at right now :p
- Spoiler:
Ok Portal image is done but for some reason some of the images photoshop wouldn't let me put in the exact same place as the other so it may look a bit odd
CURRENTLY WORKING ON: Ending Images
I have a lot of things to do to make this look like a decent skill but heres where im at right now :p
Last edited by [GFX]Critical on Sat Nov 26, 2011 3:50 pm; edited 4 times in total
- Harukain
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Re: Work in Progress Abyss Chains Skill
looks like it could have alot of potential i look forward to seening it completed
- ジョンWZエディタ♬
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Re: Work in Progress Abyss Chains Skill
Looks pawnsome <3 :3
SHOW MAOR I WANNA MOAR o-o . . .
SHOW MAOR I WANNA MOAR o-o . . .
- {GFX}Critical{WZ}
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Re: Work in Progress Abyss Chains Skill
Thanks! but this is nothing compared to how it will look finished o3o
suggestions on what happens after the chain hits the enemy?
suggestions on what happens after the chain hits the enemy?
- ジョンWZエディタ♬
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Re: Work in Progress Abyss Chains Skill
[GFX]Critical wrote:Thanks! but this is nothing compared to how it will look finished o3o
suggestions on what happens after the chain hits the enemy?
Depending on which class attack it is f3 ~Warrior, Mage, Bowmaster, Pirate, Thief~
- {GFX}Critical{WZ}
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Re: Work in Progress Abyss Chains Skill
lets go with mage
- ジョンWZエディタ♬
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Re: Work in Progress Abyss Chains Skill
Then it should be like : ~Chain stuck in monster and then hand from abbys attacks monster, then chains realese and goes back to another dimension with hand~
- {GFX}Critical{WZ}
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Re: Work in Progress Abyss Chains Skill
O.O I love how you read my mind ! I was already working on that
- ジョンWZエディタ♬
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Re: Work in Progress Abyss Chains Skill
[GFX]Critical wrote:O.O I love how you read my mind ! I was already working on that
LuLz? I be awesome for that <3 ~
~MAKE COMPLETE IT AND I WILL LOVE YOU MASTER :3
~
- terminallyCapricious
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Re: Work in Progress Abyss Chains Skill
Looks like that hand thing Dr. Doom uses. O_o
Great work.
Great work.
- Leader
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Re: Work in Progress Abyss Chains Skill
barkey wrote:Looks like that hand thing Dr. Doom uses. O_o
Great work.
Dr.Doom, oh how thee annoys me
- {GFX}Critical{WZ}
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Re: Work in Progress Abyss Chains Skill
o3o thanks
- Harukain
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Re: Work in Progress Abyss Chains Skill
i was thinking the chains pull be mob into the hand then the hand crushes the mob or somthing then the mob gets knocked back to where it was
- Pazz
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Re: Work in Progress Abyss Chains Skill
Harukain wrote:i was thinking the chains pull be mob into the hand then the hand crushes the mob or somthing then the mob gets knocked back to where it was
When you describe it, that looks hard to make :<
- Harukain
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Re: Work in Progress Abyss Chains Skill
ρმzz wrote:Harukain wrote:i was thinking the chains pull be mob into the hand then the hand crushes the mob or somthing then the mob gets knocked back to where it was
When you describe it, that looks hard to make :<
ahaha true but its only like another 5 frames ontop of whats there at the least and most would be 10 unless u want to go over the top
- {GFX}Critical{WZ}
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Re: Work in Progress Abyss Chains Skill
You need to take into consideration that not all mobs are the same... Different shapes and sizes
some cant be pulled to anyways its a W.I.P il think of something
some cant be pulled to anyways its a W.I.P il think of something
- Harukain
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Re: Work in Progress Abyss Chains Skill
ahh true i forgot that u cant pull all mobs T_T although the sizes dont matter if yr hand is big enough xD
- Knives
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Re: Work in Progress Abyss Chains Skill
Very nice... Her's my suggestion for the end effect. Have the chains pull the mob toward the portal, and make the claw pierce through the mob (as in a lunging swipe). It could be low to the ground to suit the height of maple characters.
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