MissMel's practice (Updated 8/17)

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MistressMel

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Post by MistressMel on Wed Aug 15, 2012 6:19 am

About 2 days ago, I learned about sprites and such and was told to go for GFX (Akihiko........ rawr~). In order to do that, I'm pretty sure I'll be needing lots of practice .___.
[Note: I'll be making Persona 3/4 characters]
This took about 1 and 1/2 days. Don't mind the sun lol The sword..... looks like a regular sword. o.O I wanted to make the blade longer, but it looked.. crooked.
Spoiler:
MissMel's practice (Updated 8/17) YuNarukami

Update (8/17): Here is Akihiko Sanada. A few things I did not add were his gun, belt, bandage and dagger. Hoping I improved a bit on my outline and colors :I
Spoiler:
MissMel's practice (Updated 8/17) AkihikoSanada


Would love advice/tip/etc. :3


Last edited by MistressMel on Fri Aug 17, 2012 5:50 pm; edited 2 times in total

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Post by Revenge on Wed Aug 15, 2012 6:42 am

The hair looks bad (inb4gradientshading) the blade looks awful,the shoes looks ok and the suit looks also ok.

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Post by вαкα●ηєкσ●¢нιι on Wed Aug 15, 2012 6:44 am

The hair needs more shading in my opinion ^^
Otherwise, those sprites are really good.

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Post by †Zero† on Wed Aug 15, 2012 6:52 am

The hair wasn't gradient shading.
It need more contrast on the hair, the hair is too tight for a maple head. (LOL)
The shirt shading is fine but need to improve.

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Post by Magnus on Wed Aug 15, 2012 7:47 am

Bad Hair Design. Don't try working on the shading itself first. Experiment with the outline of the hair.

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Post by Revenge on Wed Aug 15, 2012 10:24 am

God why do i get my rep lowered that much i think the community really hates me.

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Post by Akihiko-San on Wed Aug 15, 2012 12:07 pm

Revenge wrote:God why do i get my rep lowered that much i think the community really hates me.

She asked for Advice not if you liked it or not. lol so give her some advice?

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Post by darkrown on Wed Aug 15, 2012 12:24 pm

i really like the concept of this Very Happy but the execution is a tad sketchy. unlike the persona 4 arena hair, which lacks actual highlights, maplestory hairstyles usually employ at least 1 shade of highlighting. basically, what i'm saying is instead of just adding shadows to the light gray you use as a base, try and add a lighter shade of grey or even white from the direction light is coming from. other than that, the outfit and weapon look really nice! please finish this, i want to see how it'll look like Very Happy

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Post by MistressMel on Wed Aug 15, 2012 12:44 pm

†Decimo wrote:Bad Hair Design. Don't try working on the shading itself first. Experiment with the outline of the hair.

darkrown wrote:i really like the concept of this Very Happy but the execution is a tad sketchy. unlike the persona 4 arena hair, which lacks actual highlights, maplestory hairstyles usually employ at least 1 shade of highlighting. basically, what i'm saying is instead of just adding shadows to the light gray you use as a base, try and add a lighter shade of grey or even white from the direction light is coming from. other than that, the outfit and weapon look really nice! please finish this, i want to see how it'll look like Very Happy

These are helpful :3 Thanks guys, I'll work on it more

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Post by Minun on Wed Aug 15, 2012 2:09 pm

Hair looks a little too flat. It looks like you just colored the head, and added some lines. Sword should maybe be a bit longer?

You could use some more shading as well.

But taking the "2 days ago" remark, you're off to a good start I guess. Keep practicing!

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Post by MistressMel on Wed Aug 15, 2012 2:44 pm

Abstractly wrote:Hair looks a little too flat. It looks like you just colored the head, and added some lines. Sword should maybe be a bit longer?

You could use some more shading as well.

But taking the "2 days ago" remark, you're off to a good start I guess. Keep practicing!

Yu's hair is a bit flat, without much spikes in his hair. If that's what you meant? Maybe if I used this kind of reference for the hairstyle?
Spoiler:
MissMel's practice (Updated 8/17) 335164

As for making the sword longer without it looking crooked, Akihiko said to make it straight instead of going diagonal.

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Post by Logan on Wed Aug 15, 2012 4:28 pm

not bad, except for the hair.

i think it needs more detail and yes it does look a little flat.

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Post by darkrown on Thu Aug 16, 2012 12:40 am

[quote="MistressMel"]
Abstractly wrote:
Yu's hair is a bit flat, without much spikes in his hair. If that's what you meant?

i think he meant 'flat' as in 'lacking dimension/definition'. even hair needs to look a bit 3d to give the impression of bangs/curls/whatever you're going for xD

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Post by MistressMel on Fri Aug 17, 2012 2:33 pm

I didn't read that until now, but I see what you mean. c:

[Update: Added Akihiko]

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Post by Magnus on Fri Aug 17, 2012 6:34 pm

I can see that you improved but there's some instance that you used the brush tool. Also more gradient shadng.

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Post by †Zero† on Fri Aug 17, 2012 7:03 pm

What is gradient shading?

Its The most hating enemy of spriters. So what is it?

MissMel's practice (Updated 8/17) Rebell10

This is an example of Gradient shading, its what you do when you keep changing a color contrast from bright to low too many time, so lets start like this.
MissMel's practice (Updated 8/17) Tutori10

SAY NO TO THE PICTURE ABOVE


If you are asking your self how to avoid it? lets me show you how.
MissMel's practice (Updated 8/17) Lolheh10

3 or 4 layer of a color is enough
I hope this will help you get better kthxbai.

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Post by MistressMel on Fri Aug 17, 2012 7:38 pm

†Decimo wrote:I can see that you improved but there's some instance that you used the brush tool.

Brush tool? Hmm... Are you meaning the x part of the hair where his hair fades? Or something else?
Because I've only been using the pencil tool set to 1px on Photoshop. :U

TheDevilHeart wrote: What is gradient shading?

LOLOL You mind reader! Thanks for showing me Very Happy

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