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Testing New Animation

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HungZ

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Testing New Animation Empty Testing New Animation

Post by HungZ Sat May 12, 2012 10:26 pm

Just me testing my new V-cam cyclops
http://www.truploader.com/view/564870
Edit after Leon's Tips
http://www.truploader.com/view/742518
CnC Plox


Last edited by -[H]ung'Z on Sat May 12, 2012 11:39 pm; edited 1 time in total

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Magnus

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Testing New Animation Empty Re: Testing New Animation

Post by Magnus Sat May 12, 2012 10:44 pm

Fahking Supah Amazing.

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Pazz

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Testing New Animation Empty Re: Testing New Animation

Post by Pazz Sat May 12, 2012 10:45 pm

Not bad.

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Ғяιэᴎᴆѕнίр

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Testing New Animation Empty Re: Testing New Animation

Post by Ғяιэᴎᴆѕнίр Sat May 12, 2012 11:01 pm

I Don't Like The Shaking At The Beginning. The Movements Are Too Slow. Especially The Spinning Of the Knife. The Two Knifes Appeared Unrealistically As There Is Only One Knife He Was Holding. Unless You Add Some Transitions And Shit.

I Find The animation Quite Satisfying Other Than The Stated.

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HungZ

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Testing New Animation Empty Re: Testing New Animation

Post by HungZ Sat May 12, 2012 11:23 pm

Thanks for the CnC =3=.And yea i did 12 FPS cuz the animation itself its short : 5 sec lol =3=

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fuckboiii.com

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Testing New Animation Empty Re: Testing New Animation

Post by fuckboiii.com Sun May 13, 2012 12:00 am

I See an Awkward bounce, in the beginning, And i think you need to practice on your sliding. Teleporting Killed the Flow. Still looks Choppy, That is all

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Testing New Animation Empty Re: Testing New Animation

Post by Guest Sun May 13, 2012 4:51 am

I like c:.

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