-=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
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- Shinigami
Newbie - Posts : 4
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Join date : 2011-09-12
Re: -=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
Totally saying how badass this sounds.
- Harukain
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Join date : 2011-10-25
Age : 32
Location : NewZealand
Re: -=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
sounds good.
for the monsters are they going to be existing monster that have been mutated or are u going to draw totaly new ones?
for the monsters are they going to be existing monster that have been mutated or are u going to draw totaly new ones?
- [In]sane
Head GFX - Posts : 245
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Re: -=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
Harukain wrote:sounds good.
for the monsters are they going to be existing monster that have been mutated or are u going to draw totaly new ones?
new never before seen ones with some of them modifications from existing mobs o.0
-i am trying to keep the exclusiveness to this area- as well as -populate it to look maple-ish enough using existing mobs-
Don't expect this to be out anytime soon though =/
- RayStormX
Video contest winner - Posts : 1970
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Re: -=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
you should also limit the max damage you can inflict on certain monsters. perhaps make it so that any attack cannot exceed more than 2.75% of its hp.
it should also be able to take out AT LEAST 20% of your hp, regardless of your defence, or amount of msis and stats. that'd be the minimum
what do you think? that'd add challenge for sure.
it should also be able to take out AT LEAST 20% of your hp, regardless of your defence, or amount of msis and stats. that'd be the minimum
what do you think? that'd add challenge for sure.
- Harukain
Average Member - Posts : 93
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Join date : 2011-10-25
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Re: -=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
sounds awesome mutant pigs yay xD should be still a little darker than the normal maple tho seeing as it is quite a dark server.
i might try throwing arround some ideas my self see what can come up with.
i might try throwing arround some ideas my self see what can come up with.
- Aniki
Ultimate Member - Posts : 346
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Join date : 2011-08-09
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Re: -=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
Raystormx wrote:you should also limit the max damage you can inflict on certain monsters. perhaps make it so that any attack cannot exceed more than 2.75% of its hp.
it should also be able to take out AT LEAST 20% of your hp, regardless of your defence, or amount of msis and stats. that'd be the minimum
what do you think? that'd add challenge for sure.
like the kitty that anyone do 1s too? then again will the monsters have a life bar :3
- RayStormX
Video contest winner - Posts : 1970
Points : 2246
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Join date : 2011-10-05
Age : 32
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Re: -=Hidden Sector: AREA 51=- [Added New Armor: Sentinel Gear (F)]
Aniki wrote:Raystormx wrote:you should also limit the max damage you can inflict on certain monsters. perhaps make it so that any attack cannot exceed more than 2.75% of its hp.
it should also be able to take out AT LEAST 20% of your hp, regardless of your defence, or amount of msis and stats. that'd be the minimum
what do you think? that'd add challenge for sure.
like the kitty that anyone do 1s too? then again will the monsters have a life bar :3
omg yeah. but that one is a total bitch to kill LOL.
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