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Jail concept

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SnowNH

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Jail concept Empty Jail concept

Post by SnowNH Fri Sep 23, 2011 6:32 pm

So i was thinking, it would be cool if like The jail was a blank room, and in middle of the thing an npc would be there. The Npc would be some sord of board, and if you double clicked it a spot where you can write will appear. You will then have to write something like " I will not do it again" for about 1000, and when u write it in the 1000th time u will get out of jail.

I can make a GFX if you guys like the idea o.o
[color=white]

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Illegal

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Jail concept Empty Re: Jail concept

Post by Illegal Fri Sep 23, 2011 7:42 pm

Copy + paste???

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adds123456

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Jail concept Empty Re: Jail concept

Post by adds123456 Fri Sep 23, 2011 8:45 pm

Illegal wrote:Copy + paste???

to solve tat.. juz giv different sentence after another... so they cnt copy and paste.. but muz make sure thr is enough sentence for the ppl tat was jailed to type..

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SnowNH

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Jail concept Empty Re: Jail concept

Post by SnowNH Fri Sep 23, 2011 10:45 pm

Illegal wrote:Copy + paste???
Even if you copy paste, it's still a lot. And i somehow find it funny.

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Ἒṝḯḉ

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Jail concept Empty Re: Jail concept

Post by Ἒṝḯḉ Fri Sep 23, 2011 11:07 pm

SnowNH wrote:
Illegal wrote:Copy + paste???
Even if you copy paste, it's still a lot. And i somehow find it funny.

Sadly, I've only implemented functions such as 'if(text.contains("Trolls!") {"
Which that basically will detect if you typed it. then under it you can do "text = "I did it for teh luls";
Basically, What I'm trying to say is you can DETECT the text the user types, and/or replace it or do whatever with it, if detected. But you can't detect how many times the user actually typed it.. :/

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Sardine

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Jail concept Empty Re: Jail concept

Post by Sardine Sat Sep 24, 2011 10:45 am

[Owner]-Eric wrote:
SnowNH wrote:
Illegal wrote:Copy + paste???
Even if you copy paste, it's still a lot. And i somehow find it funny.

Sadly, I've only implemented functions such as 'if(text.contains("Trolls!") {"
Which that basically will detect if you typed it. then under it you can do "text = "I did it for teh luls";
Basically, What I'm trying to say is you can DETECT the text the user types, and/or replace it or do whatever with it, if detected. But you can't detect how many times the user actually typed it.. :/

Yes you can...

If you can't detect it that way, then use SQLs...
If detected string then +1 in an SQL column.
Once reach to x amount, warp then clear out, if failed to clear out amount typed send an error message/

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