Jail concept
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- SnowNH
Member - Posts : 10
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Join date : 2011-09-10
Age : 29
Jail concept
So i was thinking, it would be cool if like The jail was a blank room, and in middle of the thing an npc would be there. The Npc would be some sord of board, and if you double clicked it a spot where you can write will appear. You will then have to write something like " I will not do it again" for about 1000, and when u write it in the 1000th time u will get out of jail.
I can make a GFX if you guys like the idea o.o [color=white]
I can make a GFX if you guys like the idea o.o [color=white]
- Illegal
Ultimate Member - Posts : 376
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Join date : 2011-08-18
Age : 25
Re: Jail concept
Copy + paste???
- adds123456
Member - Posts : 40
Points : 70
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Join date : 2011-07-11
Re: Jail concept
Illegal wrote:Copy + paste???
to solve tat.. juz giv different sentence after another... so they cnt copy and paste.. but muz make sure thr is enough sentence for the ppl tat was jailed to type..
- SnowNH
Member - Posts : 10
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Join date : 2011-09-10
Age : 29
Re: Jail concept
Even if you copy paste, it's still a lot. And i somehow find it funny.Illegal wrote:Copy + paste???
- Ἒṝḯḉ
Ultimate Member - Posts : 306
Points : 418
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Join date : 2011-05-25
Age : 26
Location : while(true) mlg++;
Re: Jail concept
SnowNH wrote:Even if you copy paste, it's still a lot. And i somehow find it funny.Illegal wrote:Copy + paste???
Sadly, I've only implemented functions such as 'if(text.contains("Trolls!") {"
Which that basically will detect if you typed it. then under it you can do "text = "I did it for teh luls";
Basically, What I'm trying to say is you can DETECT the text the user types, and/or replace it or do whatever with it, if detected. But you can't detect how many times the user actually typed it.. :/
- Sardine
Sardine - Posts : 1017
Points : 1231
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Join date : 2011-08-11
Age : 26
Re: Jail concept
[Owner]-Eric wrote:SnowNH wrote:Even if you copy paste, it's still a lot. And i somehow find it funny.Illegal wrote:Copy + paste???
Sadly, I've only implemented functions such as 'if(text.contains("Trolls!") {"
Which that basically will detect if you typed it. then under it you can do "text = "I did it for teh luls";
Basically, What I'm trying to say is you can DETECT the text the user types, and/or replace it or do whatever with it, if detected. But you can't detect how many times the user actually typed it.. :/
Yes you can...
If you can't detect it that way, then use SQLs...
If detected string then +1 in an SQL column.
Once reach to x amount, warp then clear out, if failed to clear out amount typed send an error message/
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